Summary

Gaming development studio Team Arklay’s has recently released a trailer showcasing what theResident Evilremake would look like in Unreal Engine 5. Capcom released the originalResident Evilgame in 1996 and its remake in 2002.

Capcom’sResident Evilfranchise may not have started the survival horror genre, but it helped popularize it with the release of the firstResident Evilgame. The game was so popular back in the day thatCapcom released several versionsof it; many fans consider the game’s remake the best of the bunch. Its success has fans calling on Capcom to create another remake of the originalResident Evilgame using the RE Engine following the success of its recentResident Evilremakes. However, it seems another developer is answering that call instead.

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Team Arklay’s recently uploaded a trailer showing what the 2002Resident Evilremake would look like inEpic Games' Unreal Engine 5. The studio has been remaking the game in UE5 for quite some time, and this trailer showcases its work so far. The studio’s use of the game engine gave the REmake (as fans lovingly call it) a photo-realistic look, providing fans with a better look at the Spencer Mansion’s interior. The trailer also showed what the game’s iconic opening cutscene would look like in UE5 with the addition of a few new scenes.

The development studio previously showcasedwhat the Spencer Mansion’s interior looks like in UE5, though it didn’t show what the monsters within it would look like. Thankfully, the studio included gameplay footage in its recent trailer showing how the zombies, hunters, and chimera look and move in-game. Interestingly, the gameplay footage shown in the trailer changes between the fixed camera angles the classic RE games are known for and the third-person over-the-shoulder perspective of the modern RE games. Lastly, the trailer showed that while Team Arklay’s gave the REmake a graphics change, it didn’t change the character dialogue that gave the 2002 game the same horror movie cheese it had.

Team Arklay’s said in the trailer that its remake of the 2002Resident Evilgame is still in its development phase. As such, fans might have to wait for quite some time before they can experienceResident Evil’sMansion Incident again in UE5. It’s unclear if Capcom is aware of Team Arklay’s efforts as of press time. However, a comment from someone who appears to be a Team Arklay’s member suggests that the studio would comply if it receives a Cease and Desist order from Capcom. Should this happen, Team Arklay’s efforts onremakingDino Crisis, another Capcom game, will also be affected.

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In 1998 a special forces team is sent to investigate some bizarre murders on the outskirts of Raccoon City. Upon arriving they are attacked by a pack of blood-thirsty dogs and are forced to take cover in a nearby mansion. But the scent of death hangs heavy in the air. Supplies are scarce as they struggle to stay alive.