Summary
A high-ranking member of Rocksteady recently spoke up aboutSuicide Squad: Kill the Justice League’s live service controversy and assured fans that the game will live up to expectations. Five years afterBatman: Arkham Knightseemingly ended the story of Rocksteady’s take on the Dark Knight, the developer announced a new spin-off in the form ofSuicide Squad: Kill the Justice League. As its title implies, this upcoming follow-up tothe belovedBatman: Arkhamserieswill switch its focus toward the rag-tag quartet known as Task Force X for a dangerous mission against the brainwashed heroes of the DC Universe.
Such a drastic departure from the typical Arkhamverse formula was bound to divide players, andSuicide Squadhas spawned numerous controversies since it was first announced back in 2020. One of the biggest has beenSuicide Squad’s live service elements, such as its battle pass and gear system. With memories ofill-fated live service games likeMarvel’s Avengersstill fresh in gamers’ minds, these elements have generated a considerable backlash against Rocksteady’s latest superhero title, and this has only increased in the wake of several delays that possibly haven’t addressed the primary concerns players have withSuicide Squadin the run-up to its February release date.

Rocksteady studio product director Darius Sadeghian recently spoke to PLAY Magazine (viaGamesRadar) and addressedSuicide Squad: Kill the Justice League’s apparent live service elements. Despite the presence of these elements, Sadeghian says that his team doesn’t considerSuicide Squadas fitting the traditional live service label, instead stating that they focused oncrafting a multiplayer co-op gamethat fostered “a sense of flow and trinity between all our gameplay systems.” He also assured concerned players thatSuicide Squadis “still full of the DNA that infuses theBatman: Arkhamseries.”
Sadeghian went on to describe how his team at Rocksteady set out to build a community of dedicated players inSuicide Squad: Kill the Justice League, one that will make said players feel like they are a part of the titular Task Force X on a global scale. To this end, he listed a plethora of “social features” like taunts, a social squad feature, and even competitions within online leaderboards. He also says Rocksteady wants to keep players engaged for the long haul with additional story missions, locations, gear, costumes, collectible trinkets, and even extra playablecharacters that will be unlocked for free upon release.

Suicide Squadfaces an uphill battleamid its many controversies, especially after many potentially divisive story details were leaked back in December. Despite these challenges, Sadeghian believes that players will come to embraceSuicide Squad’s more online-focused format, just as they did Rocksteady’s acclaimedBatman: Arkhamgames. It won’t be long until this new format is put to the test, asSuicide Squad: Kill the Justice Leaguewill finally hit stores on February 2.
Suicide Squad: Kill The Justice League
WHERE TO PLAY
Play as the Suicide Squad to take down the World’s Greatest DC Super Heroes, The Justice League. Suicide Squad: Kill the Justice League, is a genre-defying, action-adventure third-person shooter from Rocksteady Studios, creators of the critically acclaimed Batman: Arkham series.






