Summary
Marvel Snaphas introduced a new Valentine’s Day event for players to participate in that seems to be switching up gameplay for a limited time. AlthoughMarvel Snapis currently running its Galactic Carnival event that rewards players with Credits, Gold, and even a Mystery Variant for winning matches, the game is also adding the Power Couples event to celebrate Valentine’s Day over the course of the next week. However, these two events are not created equal, and futureMarvel Snapevents should follow the lead of Power Couples over Galactic Carnival.
WithinMarvel Snap’s content roadmap for 2024, developer Second Dinner outlined the new additions they plan to add to the game over the course of the coming year. Part of the new content detailed in this roadmap includes plans for new and more frequent events forMarvel Snapplayers to participate in. The game originally featured special events called Nexus Events that offered gacha-style loot boxes for players to obtain new cards from, but these were ultimately scrapped due to how unpopular they were, and it’s a good sign to seeMarvel Snapbringing events back in a new and innovative way.

Marvel Snap’s Power Couples Event Shakes Up Gameplay in All the Right Ways
The most recent update forMarvel Snapadded the Power Couples event in what the game describes as the first-ever Imbalance Update. With this new update, specific pairings of cards that represent iconic Marvel couples will be able to Power each other up when one of them is played, but only for the duration of the event. This new mechanic throws a fun twist on the usualMarvel Snapmeta strategies and encourages players to try out card combos they might not have considered before.
Captain America and Agent 13
Gambit and Rogue
Invisible Woman and Mister Fantastic
She-Hulk and Daredevil
Angela and Sera
Black Panther and Nakia
Iron Man and Rescue
Miles Morales and Ghost-Spider
Star-Lord and Gamora
Vision and Scarlet Witch
+1 Power
There are a total of 10 Power Couples that players can utilize during this event, with some gaining +2 Power when their partner is played and others gaining +1 Power. Overall, this event should help some underutilized cards see more play, such asStar-Lord and Gamora, which have historically been fairly weak. Captain America is another strangely underpowered card, so being able to give him a boost when playing a 1-Cost card like Agent 13 should be a simple way to make him more usable in a variety of decks.
Some of the better card combos seem to be the ones that only gain +1 Power, such as Vision and Scarlet Witch, which are both great staple cards and can fit into most deck archetypes. Miles Morales and Ghost-Spider create another combo that already has great synergy together and is commonly found inMarvel Snap’s move decks, giving players of these deck types even more reason to use them during this event. She-Hulk and Daredevil might be the strongest couple in this event, as both are very versatile cards that gain a substantial +2 Power when the other is played.
FutureMarvel Snapevents need to follow in the footsteps of this Power Couples event and offer unique gameplay twists that encourage players to try new strategies during the event’s runtime. Events like the Galactic Carnival are fine, but grinding matches to complete tasks and earn currency is much less engaging than an event like Power Couples, which forces players to rethink their usual strategies. to keep theMarvel Snapmetafrom going stale, introducing limited-time events with a gameplay twist would be a smart move going forward.