For some time, it’s been rumored that a newStar Wars: Knights of the Old Republicproject is in the works. These rumors have been circulating for some time, and they’ve gathered steam with recent gossip. It’s been reported that a remake of the originalStar Wars: Knights of the Old Republicgame is being made. While this remains unverified, fans have been hoping for a newKOTORgame for years. If a remake does happen, the lightsaber mechanics in the game could stand to gain some major improvements. With modern tech and inspiration from other games, using a lightsaber inKOTORcould be better than ever.

The originalKOTORis considered one of the greatest RPGs of all time. TheStar WarsRPG was lauded for its storytelling, characters, and use of a different time period from the movies. The combat in the game was considered to be innovative, especially for consoles, at the time. The game used a D20 system, likeDungeons and Dragons' third edition, and the action took place in round intervals. The lightsaber action, in particular, was very well received, but not considered to be one of the biggest strengths of the game. With a remake of the game possibly looming, there are several ways in which the lightsaber mechanics could be improved further.

star wars knights of hte old republic screenshot

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A Significant Visual Upgrade

Considering thatKnights of the Old Republicwas originally released in 2003, the game is due for an overall visual upgrade. One particular area in which the visuals are ought to be improved is with lightsabers. The original game lacked the detail that would be possible on modern machines. With modern tech, the lightsabers inKOTORcould look better and more detailed than ever, with more vivid colors and detailed lightsaber hilts.IfKOTORis being remade, gamers can safely expect to see significant improvements to lightsaber graphics.

Beyond just sheer graphical fidelity, lightsaber-related animations should be enhanced too. With modern games likeStar Wars Jedi: Fallen Orderdepicting smooth lightsaber combat, it stands to reason that a remake ofKOTORcould match the same quality. Modern tech would ideally enable the developer to create more complex animations for lightsaber maneuvers while the weapons themselves look detailed. Modern lightsabers, in and out of combat inKOTOR,could look better, use more detailed animation, and generally be a visual treat for gamers to look at.

knights of the old republic protagonists

A Possible Change to the Combat System

A recent rumor has suggested that theallegedKOTORremake will significantly change combat. The purported change would shift the combat from the ground-based style of the original to an action RPG approach, where the player would directly control the actions of the protagonist in combat. Such a change could prove to be divisive among certain fans ofKnights of the Old Republic,but it could also present an opportunity to make the lightsaber combat even more impressive.

If the combat is shifting to a more action-orientated approach, the developer doesn’t need to look further thanthe combat inStar Wars Jedi: Fallen Order.The lightsaber combat inFallen Orderis widely recognized to be one of the best parts of the game. The action RPG approach inFallen Orderisn’t unlikeDark Soulsand captures the power of the lightsaber, as well as its versatility. If the developer of theKOTORremake takes inspiration fromFallen Order,players could be looking at more immersive lightsaber combat than ever.

Kylo Ren in Star Wars: The Force Awakens

While a completeoverhaul ofKOTOR’s combat would take a lot of work, it could be a great way to showcase improved visuals and animations, while creating more immediate lightsaber action. Players would have direct control over the protagonist’s actions and it could create room for a wider array of lightsaber combat moves. A more direct approach to combat could necessitate the need for a dedicated jump button and increased mobility. This could mean players might be able to execute more athletic moves, as seen in theStar Warsprequel trilogy and even inJedi: Fallen Order.

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Improved and More Detailed Customization

The originalKnights of the Old Republichad a good level of lightsaber customization. Players were able to use different styles, such as the double-bladed lightsaber, and change its crystals. Changing crystals allowed players to do more damage to certain enemies, and naturally,change the color of the lightsaber. With a remake, the new version of the game could incorporate more depth to its customization. There are several more commonly seen lightsaber models inStar Warsnow, such as Kylo Ren’s crossguard design and the split saber. Giving players more options to customize lightsabers would allow players to feel as though their weapon is truly unique.

Considering that a remake would be using modern tech, it would make sense for lightsabers to be more detailed in appearance and for players to be able to customize specific parts of them.Fallen Orderallowed for a good level of aesthetic customization. Players can adjust the sleeve, emitter, and switch used on their lightsaber to make it feel more like their own. This level of visual customization, coupled with the mechanical adjustments possible in the originalKOTOR,could be very popular in a potential remake. Gamers often enjoy customization in gaming, and this would be no exception.

While nothing has been confirmed, gamers have been excited over the possibility of aKOTORremake for some time. Recent rumors have added fuel to the speculation, and fans are hoping for an official announcement soon. The lightsaber mechanics in the original game were generally never considered to be bad, but with modern conveniences and tech, they could be improved.TheKOTORremake could look atFallen Orderfor inspiration, especially if the combat winds up being overhauled. If a remake does come to fruition, fans could expect deeper customization, better-looking weapons and animations, and possibly different-yet-involving lightsaber combat.

AStarWars: Knights of the Old Republicremake is rumored to be in development.

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