Summary
It has already been over three years since Sucker Punch released its critically acclaimed action-adventure titleGhost of Tsushimaand its stunning visuals and immersive world captivated the gaming community. Now, with the prospect of a sequel on the horizon, many fans eagerly anticipate what may come next for the franchise, especially regarding gameplay.
While Sucker Punch has yet to confirm or deny whetherGhost of Tsushima 2will eventually happen, there are a few features a sequel could introduce to the franchise that would change the game entirely, and likely for the better.Ghost of Tsushimacertainly didn’t fall short in its gameplay, but it wasn’t perfect either, leaving plenty of room for innovations and enhancements that could take subsequent titles to new heights.
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A Narrative Impacted by Player Choice
One of the most requested features in modern gaming, especially in the role-playing genre, is a strong emphasis on player choice. Many players want to see the stories they are taking part in impacted by the choices they make, as it grants a more personal and customizable experience. While it’s not technically a role-playing game,Ghost of Tsushima’s allowance of player choice at the game’s conclusionhas nevertheless become a widely discussed moment among players.
There is not much room left for amorality system inGhost of Tsushima, as Jin has already chosen his path as the Ghost, and for him to back out on it now would make the first game’s narrative rather anticlimactic. However, player choice doesn’t always have to involve morality and could simply be used as a way for players to shape their own story.

IfGhost of Tsushima 2were to expand on the aspect of player freedom it introduced at the end of the first story and make it a consistent feature throughout the sequel’s narrative, it would undoubtedly earn the praise of fans.
Fewer and Limited Map Icons
Ghost of Tsushimamight have one of the most breathtaking open worlds ever designed, but it fails to deliver in one area that arguably matters more than visuals.Ghost’s open world is far from innovative, aside fromthe ability it gives players to be guided by the windrather than objective markers. Instead, it follows the traditional open-world model of displaying points of interest on the map, with any undiscovered locations indicated by a question mark.
While every open-world title needs plenty of points of interest for players to discover,Ghost of Tsushima’s map is chock-full of icons, which inevitably results in exploration and discovery feeling more like a repetitive chore than the adventure it’s supposed to be. A sequel with both fewer and limited map icons might enhance exploration by leaving it solely in the hands of the player, rather than simply telling them where to go.

A Proper Endgame
One major downside ofGhost of Tsushimais its lack of an endgame to encourage continued play. Although some have calledGhost’s plethora of activities and collectiblesits endgame, these are all made available during the story itself, and therefore aren’t technically classified as endgame content besides scattered encounters thereafter.Ghost of Tsushima 2could capitalize on fans' desire for more content by adding an endgame sink following its conclusion — perhaps one that could introduce even more role-playing elements than were present in the first game, like further upgrading gear and/or stats or dungeon-like activities that award special loot upon their completion.
WhetherGhost of Tsushima 2is going to happenremains to be confirmed by Sucker Punch, but there has been more than enough compelling evidence to suggest it is currently in development. If it is eventually released, a stronger emphasis on player choice, fewer map icons, and an engaging endgame would undoubtedly improve the shortcomings of its predecessor and propel the series forward to even greater success.
Ghost of Tsushima
WHERE TO PLAY
A storm is coming. Discover the expanded Ghost of Tsushima experience in this Director’s Cut. Uncover the hidden wonders of Tsushima in this open-world action adventure from Sucker Punch Productions and PlayStation Studios, available for PS5 and PS4. Forge a new path and wage an unconventional war for the freedom of Tsushima. Challenge opponents with your katana, master the bow to eliminate distant threats, develop stealth tactics to ambush enemies and explore a new story on Iki Island.