Summary
Fallout Shelteris alive servicecolony management game that was launched in 2015. It is considered a casual game, and can be played on mobile devices and desktop. The game can be played for just a few minutes a day, or for hours at a time, depending on how much free time the player has.
Combatis a huge part ofFallout Shelter. The player will either send vault dwellers out into the wasteland to explore, which means they will definitely be engaged in combat, or send them on quests, some of which involve combat as well. Training thebest statsand equipping combat dwellers properly is crucial to success.

7Charisma
Leveled Up In The Lounge
When it comes to combat inFallout Shelter,Charismadoes nothing at all. There are no positive or negative bonuses. Any player who is training a vault dweller for combat can safely ignore the Charisma stat. However, if the dweller will also be used for questing, Charisma does have some use.
If the player is training a vault dweller for dual purposes, both combat through wasteland exploration and questing, then having some Charisma will help the dweller to talk their way past certain confrontations while on a quest. It also boosts their chances of looting legendary junk.

6Intelligence
Leveled Up In The Classroom
Intelligenceis another stat that has no negative or positive bonuses that have anything to do with combat. It has no bonuses that are useful on quests either. This means any player who is training a combat dweller, or a dweller to be used for both quests and wasteland combat, can safely ignore Intelligence.
However, Intelligence has a direct impact on the amount of experience a dweller earns when performing actions, including combat. When a vault dweller has high Intelligence, they receive a high experience payout, and will thus level up faster. It could be worth training at least a few points in Intelligence for just this reason.

5Luck
Leveled In The Game Room
Oddly enough,Luckis a fairly valuable stat for vault dwellers who are going to engage in combat inFallout Shelter, be it in automated combat encounters during wasteland exploration, or player-controlled combat during quests. It is also a useful stat for dwellers who are taking some time out and helping man the vault itself.
Luck has a direct impact on the speed at which the critical chance indicator will fill up. The higher Luck stat a dweller has, the faster this indicator will move, and the easier it will be to get those lovely 5x damage critical hits. High Luck also gives a dweller more chance of finding loot, and loot of a higher level.

4Agility
Trained In The Athletics Room
Agilitycould be called a tertiary combat stat inFallout Shelter. It is useful in both wasteland combat encounters and quest combat. The main combat benefit of a dweller having high Agility is that it reduces the damage the dweller takes in combat.
During quest combat encounters, Agility also determines how quickly the dweller attacks, so it adds to sustained DPS in this case. Overall, every vault dweller that will be heading into combat at some stage could do with having at least a few levels of Agility trained in theAthletics Room.

3Perception
Leveled In The Armory
Perceptionis an excellent stat to train vault dwellers with before sending them out on combat quests, and it is also useful for automated combat during wasteland exploration. The main benefit of high Perception for combat is that the higher Perception a vault dweller has, the slower the crit arrow will move when the player is trying to score a critical hit.
There is another good reason to train Perception in theArmoryas well, and this is due to the fact that it increases a dweller’s chance oflooting weapons, outfits, and associated recipes.Overall, every combat dweller should have invested in at least a few points of Perception.

2Endurance
Leveled In The Fitness Room
Moving on to the two most important stats for combat inFallout Shelter,Enduranceis a stat that every vault dweller that will be involved in combat will want to boost as high as possible. Endurance impacts the number of health points a dweller has, and how many extra health points they gain with each level.
Endurance works for both quest combat encounters andwasteland explorationcombat. Having a vault dweller spend some time in theFitness Roomto boost this stat is definitely beneficial. Additionally, Endurance lowers the amount of radiation damage a dweller takes when exploring the wasteland, and increases their chances of finding legendary junk.

1Strength
Leveled In The Weight Room
The most important stat of all that vault dwellers need in combat isStrength. Whether the dweller is going through automated combat encounters during wasteland exploration, or the player is controlling them during quest combat encounters, Strength is the key to success. This is for one very good reason: Strength equates to more damage output. The faster a dweller kills enemies, the less damage they will take.
Strength is trained in theWeight Room, and every combat vault dweller needs to have this stat maxed out as soon as possible. This is especially true for wasteland combat, where the dweller is fighting alone, as they’ll need to kill enemies as fast as they can.
