MostDiablo Immortalservers now are looking at Demon Hunters topping the charts when it comes to Challenge Rifts. With extreme move speed, a huge mobility skill, and top-tier damage against single and group targets, it feels like the Demon Hunters are going to hold onto this top spot for a while.

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How did this class get to be the best thatDiablo Immortalhas to offer for PvE players? Many will try out the Demon Hunter without this kind of result. To truly compete as a chart-topper, this guide has looked across all servers and compiled a build based on what the best players are using.

Due to several factors, like gear, skills, reforging, and upgrades, it is impossible to list the exact quantities for many of the numbers detailed here. Any variable number has been replaced with an ‘X’ to signify its potential to change.

Diablo Immortal Demon Hunter PvE Challenge Rift Build Collage

Primary Skill

Crossbow Shot

Shoot an arrow for X to X damage while moving at reduced speed.

Skill

Vengeance

Active: Transform into the physical embodiment of Vengeance for X seconds, causing every Primary Attack to launch X additional shots for X damage each. Passive: Gain X% increased movement speed for each nearby enemy stacking up to X times.

Rain Of Vengeance

Fire a massive volley of arrows into the air that rain down for several seconds, dealing X damage to all enemies in the area over X seconds.

Multishot

Fire a salvo of arrows, dealing X damage to all enemies in a direction. Maximum X charges.

Daring Swing

Use a rope to swing to a nearby location, dealing X damage to enemies on the way while they cannot attack you. Maximum X charges.

These skills have no variation among the elite players. The build is different than the standard Vengeance Demon Hunter, but the skills election is identical. Using Vengeance to boost all other attacks, laying waste, then escaping from bad situations with Daring Swing is a core gameplay loop for many Demon Hunters, even those who don’t use guides.

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Gear

The bulk of gamers will be hunting down their ideal pieces of legendary gear after taking thetime to beat the game. But don’t forget totrack down the set bonus pieces after choosing them from the list. A complete set gives three additional effects, on par with the legendary bonuses from the regular gear.

Vision of the Lost

During Vengeance, each defeated enemy increases the remaining duration of Vengeance by X seconds, up to a maximum increase of X seconds.

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Shoulders

Hailstone Shoulders

Rain of Vengeance becomes empowered with frost, damaging and Chilling enemies.

Legs

Coff’s Unrelenting Fury

During Vengeance, every X Primary attacks will cause you to launch X additional rocket that deals X damage to a nearby target.

Multishot now fires flaming arrows that damage and Burn enemies.

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Off Hand

The Hungerer

Crossbow Shot will now pierce through enemies and strike additional enemies behind.

Knowing the order of the skills, the gear falls into place. Anything that buffs Vengeance gets some serious favoritism. Next, invest in gear that strengthens any moves that the Demon Hunter uses.

War Rags Of Shal’baas

Primary Attack Damage increased by X%.

Your Primary Attacks gradually increase your Attack Speed, up to a maximum of X%.

Your Primary Attacks have a chance to increase your Attack Speed for X seconds, cannot occur more than once every X seconds.

Behind the power of Vengeance, the Demon Hunter’s primary attacks are also the most vital source of damage. The other skills play a role, but they are to be cast quickly so the Demon Hunter can continue auto-attacking.

Reforge Bonuses

Even for paid players,reforge attribute bonuses can be guided, but are not guaranteed completely. With enough rerolls, any player can eventually get the exact attribute they want, but this will take time and luck, even for those who have the money. Therefore, several different attributes have beenlisted within the same family, in order of preference.

Family Attribute

Wildfire

You have a X% chance when you defeat an enemy to summon a fireball-spitting Hydra.

The Wildfire attributes are the main reason to stick within this family, but don’t discount the family bonus. This build packs so much punch that multiple Hydras will make a meaningful impact in every rift clear.

Third

Damage done to enemies below X% life increased by X%.

By now, it should be clear that physical damage is the clear star of the show, so boosting the primary attack is a wise idea. Critical hits and extra damage against low-health enemies will help out immensely when combating the final boss.

Gems

There are two kinds of gems to consider for this build: the legendary gems and the regular gems. Players of all income levels will be using this guide, so there are three charts for legendary gems to choose from.Probability demands that even paying for an advantage will still make it tough to get the right gems, so feel free to mix and match from the charts based onthe character’s most valuable stats.

Effect

Blood-Soaked Jade

Increases all damage you deal by up to X% and your Movement Speed by X%, with less damage bonus the lower your Life, to a minimum of X%.

Echoing Shade

Your attacks have a X% chance to summon a shadow clone for X seconds that gains some of your abilities.

Phoenix Ashes

Prevents fatal damage, and then grants a shield for X seconds that absorbs damage equal to X% of your base damage. Cannot occur more often than once every X seconds.

Blessing of the Worthy

When you take damage, you have X% chance to unleash retribution on all nearby enemies, dealing damage equal to X% of your maximum Life. Cannot occur more often than once every X seconds.

Bottled Hope

Using a skill to grant a buff increases the target’s damage done and movement speed by X% for X seconds. Cannot occur more often than once every X seconds per target.

Seeping Bile

Your attacks have a X% chance to poison enemies, inflicting X% base damage +X every second for X seconds. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every X seconds.

Most straight-up Vengeance builds will invest in damage, but high-level Challenge Rifts don’t allow players the luxury of killing everything before the monsters get any hits off. There are a few more “tank” gems that should be considered.

Bloody Reach

Increases all damage you deal by X% for every X yards between you and the enemy hit. Maximum increase of X% at X yards.

Gain X% increase Critical Hit Chance when attacking from behind.

Fervent Fang

Each time you deal damage to an enemy, that enemy now takes X% increased from your attacks, up to a maximum increase of X% at X stacks.

Follower’s Burden

Increases all damage you deal by X% for each summon you control, up to a maximum increase of X%.

Lightning Core

Your Primary Attacks and movement slowly charge you up with electricity. When fully charged, your next Primary Attack will release chain lightning, dealing X% base damage +X to nearby enemies. Cannot occur more often than once every X seconds.

Power And Command

Power and Command alternate states every X seconds. Power increases your Primary Attack damage by X%. Command increases all other skill damage by X%.

The 2-Star gems are only weaker than 5-Star gems in terms of Resonance. The benefits here, especially to regular attacks and primary attacks, will make those lucky enough to receive these gems plenty happy.

Berserker’s Eye

Increases all damage you deal by X%, but increases all damage you take by X%.

Increases the speed of your Primary Attack by X%.

Chained Death

Increases damage done by your attacks by X% per target hit, up to a maximum of X% with X targets.

Everlasting Torment

Your critical hits inflict agony, dealing X% Base damage +X every second for X seconds. Each enemy can only be affected by this once every X seconds.

Seled’s Weakening

Gain X% increased damage for X seconds after killing an Elite monster.

Zod Stone

Increases the duration of your Ultimate Skills by X%.

With a wider selection of 1-Star gems, there are plenty that the Demon Hunter will enjoy using until they get lucky and receive rarer quality gems. Raw damage works nicely for these lower levels of Challenge Rifts.

Aquamarine

+Armor

There is only a slight favoring of tanking gems over their damage-dealing counterparts. Many of the best have a split. Determine if it’s damage-dealing or tanking that is holding the Demon Hunter back and adjust accordingly.

Diablo Immortalis available now for mobile and PC.

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